← BACKSYSTEM / 11

LAUNCH ENVIRONMENT

SHADER CURTAIN

A field of shader lines that bends and produces delayed RGB responses around tracked hand movement.

REQUIRED
CAMERA
OPTIONAL
NOTHING
RUNS ON
P5 / WEBGL / GLSL / MEDIAPIPE

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ENTER THE SYSTEM

Move one or more hands through the camera field. Position, velocity and apparent depth drive the deformation while the system maintains persistent hand identities and delayed impulses.