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PARTICLE SYSTEM

YEAR
2026
STATUS
ACTIVE
DISCIPLINE
GENERATIVE ANIMATION
ENGINE
WEBGL / GPU
02 / 12

01 / CONCEPT

MOTION ISTHE ONLYINSTRUCTION.

FORM EMERGESFROM THE FIELD.

A generative particle field organized by mathematical distribution, continuous drift and force-based motion. The system is less an animation than a population with changing internal conditions.

Particle System explores how a large population of points can behave like a single visual organism. The current field inherits the Fibonacci-based distribution experiments developed for the Solar Engine: particles can occupy a spherical structure, breathe away from equilibrium, pulse with low frequencies and retain smaller individual motion so the geometry never becomes mechanically perfect. Density, visibility and radius remain independently controllable.

  • P5.JS
  • WEBGL
  • GLSL
  • FIBONACCI DISTRIBUTION
  • FFT AUDIO ANALYSIS
LAUNCH SYSTEM
  • CAMERA NOT REQUIRED
  • AUDIO OPTIONAL
  • CONTROLS
NEXT SYSTEM03FLOWER OF LIFE